HomeHighlightsTINYBUILD: DEVELOPING PREMIUM GLOBAL VIDEO GAMES

TINYBUILD: DEVELOPING PREMIUM GLOBAL VIDEO GAMES

Founded in 2013 by Alex Nichiporchik and Tom Brien, tinyBuild is a global publisher and developer of premium video games, primarily for PC and consoles.

Headquartered in Seattle, Washington, tinyBuild has key operations in Europe, the US and Brazil, with over 300 employees and independent contractors.

Potion Craft

tinyBuild’s strategy focuses on building evergreen multimedia franchises by partnering up with talented developers, top-tier licensing partners and seasoned TV & Film production companies from all over the world.

tinyBuild’s multi-million dollar franchises include the viral horror-thriller Hello Neighbor series, Streets of Rogue, Potion Craft and SpeedRunners.

They are looking forward to launching new IPs like the Epic Games-exclusive PvP food fighter RAWMEN and the viral sci-fi medieval war sim Kingmakers.

Hello Neighbor

has been a massive viral success, with over six billion impressions on YouTube alone, and hundreds of millions of organic views coming from original content created by gaming’s top influencers.

This ground-up strategy has activated a healthy consumer products program for the franchise, with the board game, costume and apparel categories continuing to shine. Their most notable licensing partnership with master publishing partner Scholastic  resulted in the creative collaboration and release of a globally successful Hello Neighbor book series that has sold over five million copies across seven books.

RAWMEN

Recently, tinyBuild moved into cartoons with self-produced animated series Hello Neighbor: Welcome to Raven Brooks, bringing new licensing agents online in territories like Turkey, Middle East, Italy, Spain and more in Europe, and working on tremendously exciting new projects in Hello Neighbor content pipeline. The potential to bring on board new major licensees for mass retail products has never been bigger.

tinyBuild’s reach is truly global. By crafting bespoke and high impact marketing, promotional and release strategies, and utilizing relationships with over 10,000 verified social media influencers they ensure the growth of their franchises across every major gaming market.

Thanks to a cross-media strategy tinyBuild looks forward to making inroads in major non-english speaking territories on the licensing front, especially as they have conversations earlier on in the game development process with high-profile master toy, publishing and agency partners.

SpeedRunners
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