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Entertainment

SATURDAY ANIMATION STUDIO IN DEVELOPMENT ON SECOND ORIGINAL CHILDERN’S IP “AIKO AND THE MASTERS OF TIME”

5 Oct - 2021

Global franchise management agency Cookbook Media to debut new series to international buyers at MIPJunior and to develop global consumer products program

Saturday Animation Studio, a subsidiary of Montreal-based Digital Dimension Entertainment Group (DDEG) with a mission to “bring back the magic of Saturday mornings,” announces the development of its second original children’s UHD-CGI animated series, Aiko and the Masters of Time.

Aiko and the Masters of Time is a 10 x 22’ serialized sci-fi action adventure for ages 7+ that is produced utilizing DDEG’s proprietary real-time pipeline based on Epic Games’ Unreal Engine. Co-created and co-developed by Guy Harvey, André Lavoie, Aaron Simpson, Fred Faubert, and Louis-Simon Ménard, the series is set in an age after linear time has collapsed, and then reassembled as one combined era resulting in Samurai, Cowboys, Knights, African Warriors and Stone Age Scavengers now living together in one Mega-City. Two star-crossed teens from different factions, Aiko and Wyatt, are caught in a life and death race with powerful forces who are intent on upending this fragile, blended existence for their own dark purposes.

Cookbook Media, who serves as Saturday Animation Studio’s global franchise management agency, will  develop and implement an global distribution strategy for  Aiko and the Masters of Time to include content, consumer products, publishing, and digital activations. The agency will introduce the series to international buyers at this year’s MIPJunior market, along with Saturday Animation Studio’s first announced IP, Chase and CatchTM.

“Kids around the world will be rooting for our heroes Aiko and Wyatt in this mind-bending, thought-provoking, high-concept series that will deliver on all cylinders—action, adventure, and sci-fi,” commented Fred Faubert, DDEG’s CCO and Showrunner. “Our real-time animation pipeline powered by Epic Game’s Unreal Engine, for which we have received prestigious grants, will allow us to bring the entire universe and characters to life across multiple dimensions.”


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